Soccer

EX Aequo Rule.
In case of equality between two or more competitors, applied odds will be equal to the odds of acceptance divided by the number of participants on an equal footing.
For example, if two competitors with the odds of 3.00 and 2.00 achieve the same result (both are winners), the final odds will be 1.5 (3.00 / 2) and 1.00 (2.00 / 2).

19.1 In the definition of these rules, the terms “Regular Time” and “90 Minutes of Play” indicate the scheduled 90 minutes of play of the first and second half, plus any added injury time or stoppage time. The term “Half Time” indicates the scheduled first 45 minutes of play plus any added injury time or stoppage time. ‘’Extra Time’’ is finally defined as any scheduled periods of play after ‘’Regular Time’’.

19.2 All bets on soccer matches are based on the score at the end of the scheduled 90 minutes of play, unless otherwise stated by Sogno di Tolosa ltd. Subsequent changes in results, whether due to disciplinary hearings or otherwise are disregarded.

19.3 If a match scheduled on a neutral ground should take place on a non-neutral ground, Sogno di Tolosa ltd reserves the right to modify prices and/or to void the affected selection.

19.4 All events postponed quotas will be set up to 1.00 therefore void, unless the meeting is not repliest against within 24 hours and in the same field.

19.5 All events postponed or abandoned and not resumed will be set up void, therefore , quotas 1.00, unless the meeting is not repliest against within 24 hours and in the same field.

19.6 Further details on bets accepted on this sport are outlined in these rules.

BET TYPES
19.7 – FINAL RESULT 1X2
For this type of bet users must predict the result of the match at the end of the scheduled 90 minutes of play, injury time included.
Symbol meaning
1 – Home team is the winner
X – The match ends in a tie
2 – Away team is the winner

19.8 – FINAL RESULT 1X2 HANDICAP
For handicap bets users must predict the winning team 1 X or 2, at the end of the regular time after the handicap value is added or deducted to the home team.
Symbol meaning
H1 – Home team wins after handicap is applied
HX – The event finishes in a tie after handicap is applied
H2 – Away team wins after handicap is applied

19.9 – FIRST HALF 1X2 (45º)
For this type of bet users must predict the result at the end of the first half of play.
Symbol meaning
FIRST HALF 1 – At the end of the first half, the home team is the winner
FIRST HALF X – First half ends in a tie
FIRST HALF 2 – At the end of the first half, the home team is the winner

19.10 – UNDER/OVER 1.5
For this type of bet users must predict if one or more goals are scored during the match.
Symbol meaning
UNDER 1.5 – From 0 to 1 goals scored during the match
OVER 1.5 – 2 goals or more scored during the match

19.11 – UNDER/OVER 1.5 FIRST HALF
For this type of bet users must predict if one or more goals are scored during the first half of the match.
Symbol meaning
UNDER 1.5 – FIRST HALF – From 0 to 1 goals scored during the first half of the match
OVER 1.5 – FIRST HALF – 2 or more goals scored during the first half of the match

19.12 – UNDER/OVER 1.5 SECOND HALF
For this type of bet users must predict if one or more goals are scored during the second half of the match.
Symbol meaning
UNDER 1.5 – SECOND HALF – From 0 to 1 goals scored during the second half of the match
OVER 1.5 – SECOND HALF – 2 or more goals scored during the second half of the match

19.13 – UNDER/OVER 2.5
For this type of bet users must predict if two or more goals are scored during the match.
Symbol meaning
UNDER 2.5 – From 0 to 2 goals scored during the match
OVER 2.5 – 3 goals or more scored during the match

19.14 – UNDER/OVER 3.5
For this type of bet users must predict if three or more goals are scored during the match.
Symbol meaning
UNDER 3.5 – From 0 to 3 goals scored during the match.
OVER 3.5 – 4 goals or more scored during the match

19.15 – UNDER/OVER 4.5
For this type of bet users must predict if four or more goals are scored during the match.
Symbol meaning
UNDER 4.5 – From 0 to 4 goals scored during the match.
OVER 4.5 – 5 goals or more scored during the match

19.16 – UNDER/OVER 5.5
For this type of bet users must predict if five or more goals are scored during the match.
Symbol meaning
UNDER 5.5 – From 0 to 5 goals scored during the match.
OVER 5.5 – 6 goals or more scored during the match

19.17 – DOUBLE CHANCE
Combined odds 1 X 2 (1X 12 2X) give you the “Double Chance” to predict two different outcomes for each event with the same odds. The additional chance does not count as an additional bet. Bets stand on the final result obtained at the completion of 90 minutes of play.
Symbol meaning/strong>
1X – Home team win or draw
2X – Away team win or draw
12 – Home team win or Away win

19.18 – DRAW NO BET
For Draw No Bet, users must predict the winning team that. In case of a ‘’Draw’’ the match will be voided and funds reimbursed.
Symbol meaning
DNB1 – Home team wins
DNB2 – Away team wins

19.19 – GOAL – NO GOAL
Users must predict whether both teams will score at least one goal or whether either team does not score during the match.
Symbol meaning
GOAL – Both teams score
NO GOAL – Both teams do not score

19.20 – EVEN – ODD
For this bet type users must predict whether the total goals at the end of the 90º and extra time the score will be an even sum (Eg.: 0-0, 2-2, 1-1, 3-1 etc.) or an odd sum (Eg:. 1-0, 2-1, 3-2 etc.).
Symbol meaning
EVEN – The sum of goals scores during the match at the 90º + extra time is even. (Eg.: 2-4-6-8-10 etc.)
ODD – The sum of goals scores during the match at the 90º + extra time is odd. (Eg.: 1-3-5-18-9 etc.)

19.21 – EXACT RESULT
For this bet type users must predict the exact result of the match. (Eg.: 1-0, 2-1, 2-2 etc.).

19.22 – CLEAN SHEET AWAY TEAM
For this bet type users must predict whether the home team will score or not during the match.
Symbol Meaning
CLEAN SHEET AWAY TEAM YES –Home team do not score
CLEAN SHEET AWAY TEAM NO – Home team scores

19.23 – CLEAN SHEET HOME TEAM
For this bet type users must predict whether the away team will score or not during the match.
Symbol Meaning
CLEAN SHEET HOME TEAM YES – Away team do not score
CLEAN SHEET HOME TEAM NO – Away team scores

19.24 – FIRST GOAL
For this bet type users must predict which team will be the first to score.
Symbol Meaning
1 – Home team scores first
2 – Away team scores first
NO GOAL – Neither team score

19.25 – LAST GOAL
For this bet type users must predict which team will be the last to score.
Symbol meaning
1 – Home team is the last to score
2 – Away team is the last to score
NO GOAL – Neither team score

19.26 – TIME OF FIRST GOAL
For this bet type users must predict whether the first goal was scored during a specific time or whether no goal is scored.
Symbol meaning
0-30 – First goal is scored within the first 30 minutes of play.
31-90 – First goal scored in between the 31st minute till the 90th minute for regular time
NO GOAL – No goals are scored

19.27 – TOTAL YELLOW/RED CARDS
For this bet type users must predict the “Total Yellow/Red Cards” received within the end of 90 minutes of play. All players count, (including all players on the bench and excluding coach or executives). Any yellow/red card received after the end of the normal time (extra times, golden goals, penalties) does not count for these markets. If a player receives a yellow card and then a red card, only one card will count (the red card), if a player is ordered off because he received two yellow cards, then two cards will be counted, the yellow card and the red card.

19.28- OUTRIGHT
Users must predict the winner at the end of a Tournament/Competition. The winner is the player or the team that will win the competition including any extra time or penalty shoot outs. Should the player or the team loose or be disqualified all odds will stand and be lost.

19.29.1 – Best Goal Difference
For this market, the team with best goal difference is deemed the winner. In case of more than one team with the same goal difference, the death heat rule will apply. Any decisions taken by the federation after the completion of the championship will not be taken in consideration. Results will be taken from the championship official website.

19.29.2 – Worst Goal Difference
For this market, the team with worst goal difference is deemed the winner. In case of more than one team with the same goal difference, the death heat rule will apply. Any decisions taken by the federation after the completion of the championship will not be taken in consideration. Results will be taken from the championship official website.

19.29.3 – Bottom of the league
For this market, the team that finishes at the bottom of the table is deemed the winner. Any decisions taken by the federation after the completion of the championship will not be taken in consideration.

19.29.4 – Relegation Yes/No
For this market, one needs to predict whether or not the team will be relegated. Any decisions taken by the federation after the completion of the championship will not be taken in consideration.

19.29.5 – Championship Head to Head Teams
For this market, one needs to predict which one of the two teams will have the better classification at the end of the tournament. In case of parity, the goal difference will be taken into consideration. In case of another parity, all bets will be voided. Any decisions taken by the federation after the completion of the championship will not be taken in consideration. Results will be taken from the championship official website.

19.30 – ELIMINATION STAGE
One has to guess at what stage will the team be eliminated
One has to guess whether or not all teams indicated will be eliminated in this stage or not

19.31 – CHAMPIONSHIPS TOTAL GOALS
For this type of bet, the customer has to predict whether the number of goals in a league/cup round will be inferior or superior to the Under/Over indicated.
For every event voided, two goals will be assigned. If three or more events are voided, all bets placed on that championship will be voided.

19.32 – CHAMPIONSHIPS TOTAL GOALS
Users must predict the number of goals scored in the match. 4+ corresponds to five or more goals scored.

19.33 – NEXT COACH
For this bet type, customers need to predict the next coach in case the present one gets exonerated or resigns. For the reporting of the bet will be authentic the official statement of the team object of the bet itself.

19.34 – FIRST HALF DOUBLE CHANCE
The Halftime odds 1X2 are grouped into 1X, X2 and 12 making it possible to bet on two results in just one bet. Bets stand on the result obtained at the end of the First Half.

Symbol Meaning
1X – victory of the home team or draw at the end of the first half
X2 – Draw or victory of the away team at the end of the first half
12 – Victory of the home team or victory of the away team at the end of the first half

19.35 – HEAD TO HEAD ANTEPOST
The best placed team at the end of the competition will be deemed the winner of the H2H encounter. In case both teams have equal points, it is considered the final ranking compiled by the own Sport Federation.

19.36 – MULTIGOAL 0-1, GOAL 2-3, GOAL 4-6, GOAL, GOAL 7+
For this bet type one has to predict the number of goals that will be scored during the 90 minutes of play, excluding extra time.
Symbol meaning
0-1 goal – either no or 1 goals scored
2-3 goals – either 2 or 3 goals scored
4-6 goals – either 4 or 5 or 6 goals scored
7+ goals – 7 or more goals scored

19.37 – DRAW NO BET FIRST HALF
For this bet type one has to predict which team will be leading the match in the first 45 minutes. In the case the first half ends in a draw the bets will be paid at the odd 1,00.

DNB1 – Home team wins at the end of the first half
DNB2 – Away team wins at the end of the first half

19.38 – UNDER/ OVER 0.5 FIRST HALF
For this bet type one has to predict if either no goal or 1 or more goals will be scored during the first 45 minutes of a match.
Symbol meaning
Under 0.5 – FIRST HALF – No Goals scored during the first 45 minutes of play
Over 0.5 – FIRST HALF – 1 or more goals scored during the first 45 minutes of play.

19.39 – TRANSFER MARKET
Predict if the player will change or not team by the date shown on the competition.

19.40– Number of matches to finish Over 2.5
For this bet type users must predict the number of matches in which 3 or more goals are scored. This bet type applies for a single round of a championship, whereby the number of matches depends on the number of teams in the championship. In case the total number of matches finishing Over 2.5 is not equal to any of the numbers on offer, all bets will be void. In case of a postponed or interrupted match, all bets will be void.

19.41 – Number of matches to finish Goal
For this bet type users must predict the number of matches in which both teams will score. This bet type applies for a single round of a championship, whereby the number of matches depends on the number of teams in the championship. In case the total number of matches in which both teams will score is not equal to any of the numbers on offer, all bets will be void. In case of a postponed or interrupted match, all bets will be void.

19.42 – Under/Over number of matches to finish Over 2.5
For this bet type users must predict whether the number of matches in which 3 or more goals are scored will be under or over a certain amount. This bet type applies for a single round of a championship, whereby the number of matches depends on the number of teams in the championship. In case of a postponed or interrupted match, all bets will be void.

19.43 – Under/Over number of matches to finish Goal
For this bet type users must predict whether the number of matches in which both teams will score will be under or over a specified amount. This bet type applies for a single round of a championship, whereby the number of matches depends on the number of teams in the championship. In case of a postponed or interrupted match, all bets will be void.

19.44 – Best Attack
For this market, the team with the best attack is deemed the winner. In case of more than one team with the same amount of goals scored, the death heat rule will apply. Any decisions taken by the federation after the completion of the championship will not be taken in consideration. Results will be taken from the championship official website.

19.45 – Worst Defence
For this market, the team with the worst defence is deemed the winner. In case of more than one team with the same amount of goals conceeded, the death heat rule will apply. Any decisions taken by the federation after the completion of the championship will not be taken in consideration. Results will be taken from the championship official website.

19.46 – Head to Head Goalscorer
The winning goalscorer in the head to head competition is the player who scores the highest number of goals throughout the tournament. (penalty shoot-outs are not included). In case of a tie in the number of goals scored the bet will be considred void and paid at odds 1.00.

19.47 – Man of the match
You need to guess the player who will be voted as Man of the match on the Uefa.com website. If the player indicated is present in the selected squad (including those on the bench) but does not feature throughout the match, the relative bets will be considered as lost.

19.48– ANTEPOST TOP GOALSCORER
You will have to predict the winner of a specific tournament / competition. The winner will be considered the player who will win the competition by scoring the higher number of goals even after playing extra time. It will refer to the top scorer communicated by the official organization of the competition (for example Uefa.com for the European championships) in case two or more players will score the same number of goals, the market will be settled according to following criteria:
1. Higher number of assist;
2. Fewer minutes played;
If still a tie the odd will be divided by the number of winners. Example: if the winners are 3 and the odd was played at 15.00, it will now be paid at 5.00.

19.49 GOALS HOMETEAM

How many goals will be scored by the hometeam ( b. 0, 1, 2, 3+)

19.50 GOALS AWAYTEAM

How many goals will be scored by the awayteam ( b. 0, 1, 2, 3+)

19.51 WHICH TEAM HAS THE KICK OFF?

Hometeam / awayteam

19.52 FIRST HALF-TOTAL(only *.5 totals)

Only goals scored during 1st half are considered.

19.53 OVERTIME FINAL RESULT 1X2

Only goals during overtime are considered.

19.54 OVERTIME TOTAL

Only goals during overtime are considered.

19.55 OVERTIME WHO WINS THE REST OF THE MATCH?

Only goals during overtime are considered.

19.56 OVERTIME – NEXT GOAL

Only goals during overtime are considered.

19.57 WHICH TEAM WILL WIN THE PENALTY SHOTOUT?

Only goals during penalty shootout are considered.

19.58 OVERTIME FIRST HALF – 1X2

Only goals during 1st half overtime are considered.

19.59 OVERTIME CORRECT SCORE FLEX

Only goals during 1st half overtime are considered. Extended by the current score.

19.60 OVERTIME FIRST HALF – CORRECT SCORE FLEX

Only goals during 1st half overtime are considered. Extended by the current score.

19.61 CORNERBET

Which team will receive most corners.

19.62 BOOKINGBET

Which team will receive more cards.

Booking cards:

Yellow Card = 1 Card
Red Card = 2 Cards
2 Yellow cards resulting in a Red= 3 Cards

Booking Points:

Yellow card = 10 points
Red card = 25 points

19.63 CORNER HANDICAP

2 way handicap in *.5 steps.

19.64 TOTAL CORNERS

Total number of corners in *.5 steps.

19.65 TOTAL CORNERS (AGGREGATED)

Total number of corners in fixed interval (<9, 9-11, 12+)

19.66 TOTAL CORNERS HOMETEAM

Total number of corners for hometeam in fixed interval (0-2, 3-4, 5-6, 7+)

19.67 TOTAL CORNERS AWAYTEAM

Total number of corners for awayteam in fixed interval (0-2, 3-4, 5-6, 7+)

19.68CORNERS ODD/EVEN

Odd/even number of corners

19.69 FIRST HALF CORNERBET

Which team will receive most corners in first half

19.70FIRST HALF CORNER HANDICAP

2 way handicap in first half

19.71 FIRST HALF TOTAL CORNERS

Total number of corners in first half

19.72 FIRST HALF TOTAL CORNERS (AGGREGATED)

Total number of corners in first half in fixed interval (<5, 5-7, 7+)

19.73 FIRST HALF CORNERS HOMETEAM

Total number of corners in first half for hometeam in fixed interval (0-1, 2, 3, 4+)

19.74 FIRST HALF CORNERS AWAYTEAM

Total number of corners in first half for awayteam in fixed interval (0-1, 2, 3, 4+)

19.75 FIRST HALF – GOALS HOMETEAM

How many goals will be scored in first half by the hometeam (0, 1, 2, 3+)

19.76 FIRST HALF – GOALS AWAYTEAM

How many goals will be scored in first half by the awayteam (0, 1, 2, 3+)

19.77 TOTAL BOOKING (EXACTLY)
Markets related to Bookings
General definitions for booking related markets:
Bookings:
Yellow Card = 1 Booking
Red Card = 2 Bookings
Yellow + Yellow Cards leading to a Red Card = 3 Bookings
Booking points:
Yellow Card = 10 points
Red Card = 25 points.
Two Yellow Cards result in an automatic Red, and is awarded 35 points.

Exact number of cards, fixed outcomes (<4, 4, 5, 6, 7, 8, 9, 10, 11, 12+)

19.78 SENDING OFF?

Will there be a red card or a yellow-red card in the match

19.79 BOOKINGS HOMETEAM

Total number of cards for hometeam

19.80 BOOKINGS AWAYTEAM

Total number of cards for awayteam

19.81 FIRST HALF – TOTAL BOOKINGS

Only cards during 1st half are considered

19.82 FIRST HALF – TOTAL BOOKINGS (EXACTLY)

Exact number of cards in first half in fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

19.83 FIRST HALF – BOOKINGS HOMETEAM

Total number of cards in first half for hometeam

19.84 FIRST HALF – BOOKING AWAYTEAM

Total number of cards in first half for awayteam

19.85 FIRST HALF – EXACT NUMBER OF GOALS

Exact number of goals in 1st half with fixed outcomes (0, 1, 2, 3, 4, 5, 6+)

19.86 MATCHBET AND TOTALS

Combination of 3way and Total 2.5 (Home win and under, Home win and over, Draw and under, Draw and over, Away win and under, Away win and over)

19.87 HOW EXACTLY WILL THE MATCH BE DECIDED?

“Homewin/Awaywin” after “Regular time/Overtime/Penalty shootout”

19.88 ODD/EVEN HALF TIME

Odd/even numbers of goal in the first half.

19.89 ODD/EVEN SECOND TIME

Odd/even numbers of goals in the second half

19.90 MARGIN OF VICTORY
You have to predict the margin of victory by choosing among the alternatives offered . The winning margin is calculated by subtracting the number of Goals scored by the home team by the number of Goals scored by the visiting team.

19.91 UNDER / OVER 0.5
If the number of Goals scored is lower than the spread (0.5) is the winning ‘ Under ‘ . If the number of Goals scored is higher than the spread (0.5) is the winning ‘ Over’ .

19.92 1X2 + GG / NG
You have to predict that both teams scores or one team does not score with the final result (1×2) . Are offered 6 possible outcomes: 1 + GG ( the home team wins and both teams to score ) 1 + NG ( the home team wins and at least one team does not score ), X + GG ( the game ends in a draw and both teams to score ), X + NG ( the game ends in a draw , and at least one team does not score ) 2 + GG ( the away team wins and both teams score ) 2 + NG ( the away team wins and at least one team does not score ) .

19.93 UNDER / OVER 1.5 Home
For this type of bet must predict whether it will be marked more or less than a goal by the team that plays at home
Symbol Meaning :
UNDER 1.5 – from 0 to maximum 1 goal
OVER 1.5 – from 2 to more goals

19.94 UNDER / OVER 1.5 Away
For this type of bet must predict whether it will be marked more or less than a goal from the team that plays in the Away
Symbol Meaning :
UNDER 1.5 – from 0 to maximum 1 goal
OVER 1.5 – from 2 to more goals

19.95 UNDER / OVER 2.5 Home
For this type of bet must predict whether it will be marked more or less of two goals by the team that plays at home
Symbol Meaning :
UNDER 2.5 – from 0 to maximum 2 goals
OVER 2.5 – from 3 to more goals

19.96 UNDER / OVER 2.5 Away
For this type of bet must predict whether it will be marked more or less of two goals by the team that plays in the Away
Symbol Meaning :
UNDER 2.5 – from 0 to maximum 2 goals
OVER 2.5 – from 3 to more goals

19.97 Home Team wins at 0
You have to predict if the home team wins the match without conceding a goal. For the purposes of the bet is considered only the normal time, extra time included (over time and penalties are excluded). If the match is played on neutral ground, for betting purposes the team that appears first is considered the home team.

19.98 Away Team wins at 0
You have to predict if the away team wins the match without conceding a goal. For the purposes of the bet is considered only the normal time, extra time included (over time and penalties are excluded). If the match is played on neutral ground, for betting purposes the team that appears first is considered the home team.

19.99 Home No Bet
You can bet on the away win or draw. In the case of a victory for the home team, the bet is considered void. For the purposes of the bet is considered only the normal time, extra time included (over time and penalties are excluded). If the match is played on neutral ground, for betting purposes the team that appears first is considered the home team.

20.00 Away No Bet
You can bet on the victory of the home team or the draw. In the case of victory for the away team the bet is considered void. For the purposes of the bet is considered only the normal time, extra time included (over time and penalties are excluded). If the match is played on neutral ground, for betting purposes the team that appears first is considered the home team.

20.01 Best defense in the cup
Forecast which team will have the best defense by the end of the tournament. In case of a draw with one or more competitors, the odd will be equal to the amount of the original odd but divided by the number of participants on an equal footing. For instance, if 2 players with a quote of 3.00 and 2.00 get the same winning result, the final quotes will be 1.5 (3.00/2) and 1.00 (2.00/2).

20.02 Penalty kick?
You have to predict if in the game will be awarded a penalty kick, independently if it will be scored or not. For the purposes of the bet is considered only the normal time, extra time included (over time and penalties are excluded).

20.03 Best attack in the tournament
You have to predict the team that will score the most goals during the entire competition. In case of a draw with one or more competitors, the odd will be equal to the amount of the original odd but divided by the number of participants on an equal footing. For instance, if 2 players with a quote of 3.00 and 2.00 get the same winning result, the final quotes will be 1.5 (3.00/2) and 1.00 (2.00/2).

20.04 Under / over the competition
You have to predict if will are scored a higher or lower number of goals in the spread indicated by Sogno di Tolosa Ltd.

20.05 UNDER/OVER 0.5 the first 10 minutes
You have to predict if in the first 10 minutes there will be scored at least one goal.
The goal scored at 10:01 will not be considered valid.

20.06 1×2 first 10 minutes
Predict the outcome of the first 10 minutes.
Symbol meaning:
1 – Home team is the winner
X – The match ends in a tie
2 – Away team is the winner
The goal scored at 10:01 will not be considered valid.

20.07 – GOAL TOTAL TEAM
You have to predict if the total number of goals scored in the competition will be lower or higher than the indicated value. For betting purposes apply the goals scored in regular time and goals scored in extra time. The goals scored on penalty kicks will not be taken consider.

20.08 – WINNER AND TOP GOALSCORER
You have to predict who will win the tourneament and who will score the higher number of goals in the same competition even after playing extra time.
If you win on an equal number of goals scored, the odds will be divided by the number of winners, as specified at the point 19.48 of rules.

20.09 – MULTIGOAL FIRST HALF TIME
You have to predict the total number of goals that will be scored in the first half choosing one of the available selections.
Bet Types available on this market:
1-2Gls 1H: The total number of goals in the first half will be between 1 and 2
1-3Gls 1H: The total number of goals in the first half will be between 1 and 3
2-3Gls 1H: The total number of goals in the first half will be between 2 and 3

20.10 MULTIGOAL SECOND HALF TIME
You have to predict the total number of goals that will be scored in the second half choosing one of the available selections.

Bet Types available on this market:

1-2Gls 2H: The total number of goals in the second half will be between 1 and 2
1-3Gls 2H: The total number of goals in the second half will be between 1 and 3
2-3Gls 2H: The total number of goals in the second half will be between 2 and 3

20.11 MULTIGOAL HOME TEAM
You have to predict the total number of goals that will be scored in by the home team choosing one of the available selections.

Bet Types available on this market:

1-2Gls H: The total number of goals scored by the home team will be between 1 and 2
1-3Gls H: The total number of goals scored by the home team will be between 1 and 3
2-3Gls H: The total number of goals scored by the home team will be between 2 and 3

20.12 MULTIGOAL AWAY TEAM
You have to predict the total number of goals that will be scored in by the away team choosing one of the available selections.

Bet Types available on this market:

1-2Gls A: The total number of goals scored by the away team will be between 1 and 2
1-3Gls A: The total number of goals scored by the away team will be between 1 and 3
2-3Gls A: The total number of goals scored by the away team will be between 2 and 3

20.13 CHANCE MIX
You have to predict the outcome of a match betting on two related bet types. If at least one selection is correct, the bet is winning. In case both selections will be correct, the winnings won’t be doubled.
Bet Types available on this market:

1 or Over 1.5: The home team will win or the total number of goals in the match will be 2 or more.
X or Over 1.5: The teams will draw or the total number of goals in the match will be 2 or more.
2 or Over 1.5: The away team will win or the total number of goals in the match will be 2 or more.
1 or Under 1.5: The home team will win or the total number of goals in the match will be 1 or less.
X or Under 1.5: The teams will draw or the total number of goals in the match will be 1 or less.
2 or Under 1.5: The away team will win or the total number of goals in the match will be 1 or less.

1 or Over 2.5: The home team will win or the total number of goals in the match will be 3 or more.
X or Over 2.5: The teams will draw or the total number of goals in the match will be 3 or more.
2 or Over 2.5: The away team will win or the total number of goals in the match will be 3 or more.
1 or Under 2.5: The home team will win or the total number of goals in the match will be 2 or less.
X or Under 2.5: The teams will draw or the total number of goals in the match will be 2 or less.
2 or Under 2.5: The away team will win or the total number of goals in the match will be 2 or less.

1 or Over 3.5: The home team will win or the total number of goals in the match will be 4 or more.
X or Over 3.5: The teams will draw or the total number of goals in the match will be 4 or more.
2 or Over 3.5: The away team will win or the total number of goals in the match will be 4 or more.
1 or Under 3.5: The home team will win or the total number of goals in the match will be 3 or less.
X or Under 3.5: The teams will draw or the total number of goals in the match will be 3 or less.
2 or Under 3.5: The away team will win or the total number of goals in the match will be 3 or less.

1orGG: The home team will win or both teams will score.
XorGG: The teams will draw or both teams will score.
2orGG: The away team will win or both teams will score.
1orNG: The home team will win or at least one team won’t score.
XorNG: The teams will draw or at least one team won’t score.
2orNG: The away team will win or at least one team won’t score.

20.14 DC COMBO
You have to predict the outcome of a match betting on two related bet types and one of those is a double chance.
Bet Types available on this market:

1X&Over 1.5: the home team will win or draw and the total number of goals in the match will be 2 or more.
1X&Under 1.5: the home team will win or draw and the total number of goals in the match will be 1 or less.
X2&Over 1.5: the away team will win or draw and the total number of goals in the match will be 2 or more.
X2&Under 1.5: the away team will win or draw and the total number of goals in the match will be 1 or less.
12&Over 1.5: one of the two teams will win and the total number of goals in the match will be 2 or more.
12&Under 1.5: one of the two teams will win and the total number of goals in the match will be 1 or less.

1X&Over 2.5: the home team will win or draw and the total number of goals in the match will be 3 or more.
1X&Under 2.5: the home team will win or draw and the total number of goals in the match will be 2 or less.
X2&Over 2.5: the away team will win or draw and the total number of goals in the match will be 3 or more.
X2&Under 2.5: the away team will win or draw and the total number of goals in the match will be 2 or less.
12&Over 2.5: one of the two teams will win and the total number of goals in the match will be 3 or more.
12&Under 2.5: one of the two teams will win and the total number of goals in the match will be 2 or less.

1X&Over 3.5: the home team will win or draw and the total number of goals in the match will be 4 or more.
1X&Under 3.5: the home team will win or draw and the total number of goals in the match will be 3 or less.
X2&Over 3.5: the away team will win or draw and the total number of goals in the match will be 4 or more.
X2&Under 3.5: the away team will win or draw and the total number of goals in the match will be 3 or less.
12&Over 3.5: one of the two teams will win and the total number of goals in the match will be 4 or more.
12&Under 3.5: one of the two teams will win and the total number of goals in the match will be 3 or less.

1X&GG: the home team will win or draw and both teams will score in the match.
1X&NG: the home team will win or draw and at least one team won’t score in the match.
X2&GG: the away team will win or draw and both teams will score in the match.
X2&NG: the away team will win or draw and at least one team won’t score in the match.
12&GG: one of the two teams will win and both teams will score in the match.
12&NG: one of the two teams will win and at least one team won’t score in the match.

20.15 GOL/NOGOL & U/O 2.5
You have to predict the outcome of a match betting on two related bet types.

GG& Over2.5: Both teams will score and the total number of goals in the match will be 3 or more
NG& Under2.5: At least one team won’t score during the match, and the total number of goals will be 2 or less
NG& Over2.5: At least one team won’t score during the match, and the total number of goals will be 3 or more
GG& Under2.5: Both teams will score and the total number of goals in the match will be 2 or less

20.16 Half Time DC Combo
You need to forecast the outcome of the first half by betting on two related bet types and one of those is a double chance.
If the match is interrupted after the first half has already been finished, the bets will stand. In this case, an eventual replayed match would not be considered

1X&GG 1H: The home team will win or draw at the end of the first half and both teams will score in the first half
12&GG 1H: One of the two teams will win at the end of the first half and both teams will score in the first half
X2&GG 1H: The away team will win or draw at the end of the first half and both teams will score in the first half
1X&NG 1H: The home team will win or draw at the end of the first half and at least one team won’t score in the first half
12&NG 1H: One of the two teams will win at the end of the first half and at least one team won’t score in the first half
X2&NG 1H: The away team will win or draw at the end of the first half and at least one team won’t score in the first half

1X& Over1.5 1H: The home team will win or draw at the end of the first half and the total number of goals scored in the first half will be 2 or more
12& Over1.5 1H: One of the two teams will win at the end of the first half and the total number of goals scored in the first half will be 2 or more
X2& Over1.5 1H: The away team will win or draw at the end of the first half and the total number of goals scored in the first half will be 2 or more
1X& Under1.5 1H: The home team will win or draw at the end of the first half and the total number of goals scored in the first half will be 1 or less
X2& Under1.5 1H: The away team will win or draw at the end of the first half and the total number of goals scored in the first half will be 1 or less

20.17 2nd Half DC Combo
You need to forecast the outcome of the second half by betting on two related bet types and one of those is a double chance.
Only goals scored during the second half will count.

1X&GG 2H: The home team will win or draw the second half and both teams will score in the second half
12&GG 2H: One of the two teams will win the second half and both teams will score in the second half
X2&GG 2H: The away team will win or draw the second half and both teams will score in the second half
1X&NG 2H: The home team will win or draw the second half and at least one team won’t score in the second half
12&NG 2H: One of the two teams will win the second half and at least one team won’t score in the second half
X2&NG 2H: The away team will win or draw the second half and at least one team won’t score in the second half

1X& Over1.5 2H: The home team will win or draw the second half and the total number of goals scored in the second half will be 2 or more
12& Over1.5 2H: One of the two teams will win the second half and the total number of goals scored in the second half will be 2 or more
X2& Over1.5 2H: The away team will win or draw the second half and the total number of goals scored in the second half will be 2 or more
1X& Under1.5 2H: The home team will win or draw the second half and the total number of goals scored in the second half will be 1 or less
X2& Under1.5 2H: The away team will win or draw the second half and the total number of goals scored in the second half will be 1 or less

20.18 Half Time Combo
You need to forecast the outcome of the first half by betting on two related bet types.
If the match is interrupted after the first half has already been finished, the bets will stand. In this case, an eventual replayed match would not be considered.

1&GG 1H: The home team will lead at the end of the first half and both teams will score in the first half
X&GG 1H: The result of the first half will be a draw and both teams will score in the first half
2&GG 1H: The away team will lead at the end of the first half and both teams will score in the first half
1&NG 1H: The home team will lead at the end of the first half and at least one team won’t score in the first half
X&NG 1H: The result of the first half will be a draw and at least one team won’t score in the first half
2&NG 1H: The away team will lead at the end of the first half and at least one team won’t score in the first half

1& Over1.5 1H: The home team will lead at the end of the first half and the total number of goals scored in the first half will be 2 or more
1& Under1.5 1H: The home team will lead at the end of the first half and the total number of goals scored in the first half will be 1 or less
2& Over1.5 1H: The away team will lead at the end of the first half and the total number of goals scored in the first half will be 2 or more
2& Under1.5 1H: The away team will lead at the end of the first half and the total number of goals scored in the first half will be 1 or less
X& Over1.5 1H: The two teams will draw at the end of the first half and the total number of goals scored in the first half will be 2 or more
X& Under1.5 1H: The two teams will draw at the end of the first half and the total number of goals scored in the first half will be 1 or less

20.19 2nd Half Combo
You need to forecast the outcome of the second half by betting on two related bet types.
Only goals scored during the second half will count.

1&GG 2H: The home team will win the second half and both teams will score in the second half
X&GG 2H: The result of the second half will be a draw and both teams will score in the second half
2&GG 2H: The away team will win the second half and both teams will score in the second half
1&NG 2H: The home team will win the second half and at least one team won’t score in the second half
X&NG 2H: The result of the second half will be a draw and at least one team won’t score in the second half
2&NG 2H: The away team will win the second half and at least one team won’t score in the second half

1& Over1.5 2H: The home team will win the second half and the total number of goals scored in the second half will be 2 or more
1& Under1.5 2H: The home team will win the second half and the total number of goals scored in the second half will be 1 or less
2& Over1.5 2H: The away team will win the second half and the total number of goals scored in the second half will be 2 or more
2& Under1.5 2H: The away team will win the second half and the total number of goals scored in the second half will be 1 or less
X& Over1.5 2H: The two teams will draw the second half and the total number of goals scored in the second half will be 2 or more
X& Under1.5 2H: The two teams will draw the second half and the total number of goals scored in the second half will be 1 or less

20.20 TOTAL GOALS YES/NO

You have to predict the total number of goals that will be scored in the match choosing one of the available selections proposed by SOGNO di TOL.
It’s possible to select the exact number of goals or the number of goals that won’t be scored.

20.21 Which team to score?
You have to predict which team will score during the match:
Both teams: both teams will score
Only Home team: home team will only score in the match
Only away: away team will only score in the match
None: no team will score

20.22 MULTISCORE
For this type of bet users must predict the final score (no extra time):
Meaning:
X: draw game (0-0, 1-1, 2-2, 3-3, 4-4, etc etc)
1:0, 2:0, 3:0:game ends 1-0, 2-0 o 3-0
0:1, 0:2, 0:3: game ends 0-1, 0-2 o 0-3
4:0, 5:0, 6:0: game ends 4-0, 5-0 o 6-0
0:4, 0:5, 0:6: game ends 0-4, 0-5 o 0-6
2:1, 3:1, 4:1: game ends 2-1, 3-1 o 4-1
1:2, 1:3, 1:4: game ends 1-2, 1-3, 1-4
3:2, 4:2, 4:3, 5:1: game ends 3-2, 4-2, 4-3, 5-1
2:3, 2:4, 3:4 o 1:5: game ends 2-3, 2-4, 3-4 o 1-5
Home team Other: home team wins with a final score not included on the previous ones.
Away team Other :Away team wins with a final score not included on the previous ones.

20.23 Double Chance to Win
You have to predict if, one of the couple of teams proposed by Sogno di Tolosa Ltd., will win the championship mentioned.

20.24 – First Goal Method

You have to predict which method will be used to score the 1st goal of the match, extra time NOT included.
Free-kick – Goal must be scored directly from the free kick. Deflected shots count provided the free-kick taker is awarded the goal. Also includes goals scored directly from a corner kick.
Penalty – Goal must be scored directly from the penalty, with penalty taker as named scorer.
Own Goal – If goal is declared as an own goal.
Header – Last touch of the scorer must be with the head.
Shot – All other goal-types not included above.
No goal – no goal will be scored during the match.
Any disputes will be assessed at the discretion of Betn1.

20.25 – Referee watch VAR video
You have to predict if during the match proposed by Sogno di Tolosa Ltd., the Referee will go to review the action on the Monitor present at the sideline. Any additional times are NOT included. In the event that the referee does not use the VAR or is limited to using it using only the headset device (“Silent Check”), the winning result will be NO.

20.26 – FIRSTHALF/FINAL + U/O
For this type of bet users must predict the result at the end of the first half of play (1×2), combined with the result of the match at the end of the scheduled 90 minutes of play and if the total of goals scored by the two teams will be higher (Over) or lower (Under) than the spread indicated on the bet.

20.27 – 1X2 + MultiGol
Ex.: Combo 1X2 Match + MultiGol 2-3
You have to predict the final result of the match at the same time and if the number of goals scored in the match will be 2 or 3 goals. Any additional times are NOT included
The possible outcomes are 3: 1 + MG2-3, X + MG2-3 and 2 + MG2-3.


20.28 – Double Chance Match + MultiGol
You have to predict the double chance of the final result of the match at the same time and what the sum of goals scored by the two teams will be. Any additional times are NOT included

20.29 – TrioCombo
You have to predict the outcome of the match, excluding extra time, by betting that three types of bets, proposed by Sogno di Tolosa Ltd., occur simultaneously. The selections offered are: 1X2 + GG / NG + U / O 1.5: 1 + NG + UN1.5 = the game will end 1-0. 1 + NG + OV1.5 = the home team will win the game, the away team will not score and the sum of the goals will be 2 or more goals. 1 + GG + OV1.5 = the home team will win the game and the visiting team will score. X + NG + UN1.5 = the game will end 0-0. X + GG + OV1.5 = the game will end in a draw and both teams will score. 2 + NG + UN1.5 = the game will end 0-1. 2 + NG + OV1.5 = the away team will win the game, the home team will not score and the sum of the goals will be 2 or more goals. 2 + GG + OV1.5 = the away team will win the game and the home team will score. 1X2 + GG / NG + U / O 2.5: 1 + NG + U2.5 = the home team will win the game, the away team will not score and the sum of the goals will be 2 or less goals. 1 + NG + O2.5 = the home team will win the game, the away team will not score and the sum of the goals will be 3 or more goals. 1 + GG + O2.5 = the home team will win the game and the visiting team will score. X + NG + U2.5 = the game will end 0-0. X + GG + O2.5 = the game will end in a draw and both teams will score. X + GG + U2.5 = the game will end 1-1. 2 + NG + U2.5 = the away team will win the game, the home team will not score and the sum of the goals will be 2 or less goals. 2 + NG + O2.5 = the away team will win the game, the home team will not score and the sum of the goals will be 3 or more goals. 2 + GG + O2.5 = the away team will win the game and the home team will score.

20.30 – DcTrioCombo1,5; DcTrioCombo2,5; DcTrioCombo3,5.
You have to predict the outcome of the match, excluding extra time, by betting that three types of bets, proposed by Sogno di Tolosa Ltd., occur simultaneously. The selections offered are composed of the Double Chance (1X, X2, 12) + GG / NG (if both teams score in the game or not) + U / O1.5 or 2.5 or 3.5 (spread 1.5 or 2.5 or 3.5 goals scored in the game).

20.31 – ELECTRONIC LEAGUES – FIFA 20
Tournament consisting of 128 Esports FIFA20 teams played on Xbox One and Ps4 consoles. Each match will be played in 12 minutes.
You have to predict the result of the match between the signs proposed by Sogno di Tolosa Ltd.
If the event does not take place or should be abandoned, all bets will be considered void.
If the match ends in a tie, the winning outcome will be the X, not to mention any replay.
Any reference to the tournament is reported on the official website.

20.32 – SIMULATED REALITY LEAGUE (SRL)
Due to the COVID-19 emergency, most football tournaments worldwide have been postponed or canceled. To implement the offer, Sogno di Tolosa Ltd. introduced the simulated reality. Simulated Reality or Simulated Reality League. Our “Simulated Reality” (or in short “Lega SR”), is a unique solution based on artificial intelligence to offer additional content, in order to guarantee a user experience without interruption for our customers. Simulated Reality games will be provided in the normal 2×45 minute football game format and tournament names will indicate that these games are simulated, therefore NOT real. However, our full PRE-GAME offering and LIVE odds, as well as simulated real-time data events will make the customer experience as close to reality as possible. It is therefore Virtual Games that keep faith with reality even in the tournament. For the smooth running of the same Sogno di Tolosa Ltd. refers to the “Terms and Conditions” on the site, as well as to the “Soccer” regulation.