EX Aequo Rule.
In case of equality between two or more competitors, applied odds will be equal to the odds of acceptance divided by the number of participants on an equal footing.
For example, if two competitors with the odds of 3.00 and 2.00 achieve the same result (both are winners), the final odds will be 1.5 (3.00 / 2) and 1.00 (2.00 / 2).
11.1 – All bets on Handball matches are based on the score at the end of the match, overtime not included. Any post-game disputes by either team that alter the final outcome of a game at a later point, will not count for the purposes of bets.
11.2 – All bets on matches which are postponed to a time more than 24 hours after the originally scheduled start time, or are moved to a different venue from that originally scheduled, will be voided.
11.3 – Further details on bets accepted on this sport are outlined into these rules.
11.4 – 1X2 HANDBALL
Users have to predict the winning team.
1 – Home team wins
X – Event ends in tie
2 – Away team wins
11.5 – 3W (FINAL OUTCOME 1X2)
This special bet consists of forecasting the final result of the match (1, X or 2). With this bet the official result is the one taken at the end of the scheduled 60 minutes of play.
11.6 – HANDICAP
For handicap bets, winning bets must predict the winner of the match after the handicap value (it can be positive or negative) has been added or deducted to the final result at the end of the scheduled 90 minutes of play. The value of the Handicap can differ and will be present in the spread next to the bet type.
11.7 – TOTAL (UNDER/OVER)
For this bet type users must predict if the sum of points at the end of the match (extra time NOT included), goes under or over the spread indicated.
UNDER – The sum of points at the end of the match is inferior to the indicated spread
OVER – The sum of points at the end of the match is superior to the indicated spread
11.8 – Halftime – Total (Under/Over)
For this bet type users must predict if the sum of points at the Halftime of the match, under or over the spread indicated.
UNDER – The sum of points at Halftime is inferior to the indicated spread
OVER – The sum of points at Halftime is superior to the indicated spread
11.9 – Which team wins race to X points?
For this bet type users must predict which team will reach first X points during the match ( X points offered Live during the match)
11.10 – Who scores Xth point ?
For this bet type users must predict who scores Xth point (Xth will be the points offered Live during the match).
11.11 – Odd/Even
For this bet type users must predict whether the total goals at the end of the Match, the score will be an even sum or an odd sum.
EVEN – The sum of goals scores during the match is even.
ODD – The sum of goals scores during the match is odd.
11.12 WHO SCORES XTH POINT?
X in 10, 15, 20, 25, …Which team will score the Xth goal in the match. If a match ends before the Xth goal is reached, this market is considered void (cancelled)
Odd/Even number of goals
11.14 FIRST HALF ODD/EVEN
Only goals during 1st half are considered
11.15 WINNING MARGINS
Predefined range of goals a team wins by (e.g. HT wins by >10, 9-5,4-1, 0, AT wins by 1-4, 5-10, >10)